Genome

Genome

DATE:  February 2009
ROLE: Concept, Design, & Artwork
SCHOOL:  The University of Illinois At Chicago
PLATFORM: Desktop/Tablet/Mobile

DESCRIPTION:  
Genome was conceived as a mobile application in the same vein as Guitar Hero, a popular rhythm-matching video game.  The object of the game was to quickly tap the correct matching nucleotides in a one-sided sequence of DNA, a task that would “resurrect endangered and extinct species.”  The game was to be created in Unity 3D, and some images from the game prototype can be found below:


SCREEN CAPTURES & CONCEPT ART:  

Screenshot 01: Title Screen

Screenshot 02: Main Menu

Screenshot 03: Story Screen

Screenshot 04: How to Play (page 1)

Screenshot 04: How to Play (page 2)

Screenshot 05: Level Select Screen

Screenshot 06: Game Play Screen

Screenshot 06: High Scores Screen

Concept Image 01: User Experience Flow

Concept Image 02: Design Concept Art

Concept Image 03: Early Nucleotide Design